Xplore Signs & Digital — Animated Advert

About a year back, I was hired by Exceptionaire Technologies (whom I’ve previously worked with, including for a mini 2D Straight-Ahead Animation which can still be seen on their homepage) to work on an advert for their client, Xplore Signs & Digital. The animation requested was in 3D, which I’ve made entirely on Blender.

You can watch the entire advert here.

Space Selfie

Did I just draw a selfie?! Well… What started as an experiment ended up like this. Enjoy!

Timekeepers Tarot 8 – Strength

The first illustration among many upcoming ones in a personal Tarot project that me and few others have been undertaking lately, where I create the art for the symbolism devised by those who understand decks like the Rider-Waite to help visualize it. These cards are also inspired by another classic story that has a cult-following but has largely been forgotten by the mainstream.

Can you guess who the character in this image is?

Rona: Legend of the Kodiaks – The Fall (Animation + Behind The Scenes)

A while back, AV Originals commissioned me to create a short-film length animation for their story, called Rona: Legend of the Kodiaks. While I’ve animated for other companies before, this was my very first animation of this quality. So, despite the amount of work it may potentially lead to, I ambitiously accepted it.

You can watch the full animation here.

Gunvan Bharat (MCA CET 2017) – Animated Promo

This summer, I was commissioned for two animated videos to promote Gunvan Bharat’s registrations openings — one which I’m not really proud of (given the rushed deadline), and another which I really like how it turned out. This post is about the latter.

The brief for this one given to me was simple, frame-by-frame animation (aka, frames drawn by hand), with the style being nothing but clean lines.

Of course, there were aspects of the storyboard that couldn’t be quickly done by hand given the tight deadline, so I had to resort to cheating — using backface culling and motion tweens in 3D space — while still giving it the appearance of hand-drawn animation.

The tools used in this project were Krita (for frame-by-frame animation), Synfig and Blender (for everything else).