Wonder Woman — Lasso and Lightning

Have you watched the Wonder Woman movie yet? I swear to Zeus, it’s the best thing ever. Here’s the art. Description is down below.



After watching the recent Wonder Woman, I was so enthused — for days — that I couldn’t stop fantasizing and talking about it. It is legitimately the best film to come out of the DC cinematic universe, and despite a couple of narrative flaws in the story I was so happy that they got the essence of this classic hero so right! I really wanted to make a poster art out of this.

Rather than making a straight-forward character art, though, I wanted to do something different. I wanted to tell a story and experiment with symbolism, trying to capture the essence of what the movie was trying to convey. It’s something I was never good at. So let me know if I’ve succeeded, and tell me what symbolism you’ve spotted me using thus far!

Initially the concept I was trying to work on was the “Godkiller” scenes from the film, but because some of my tests came out a bit bland, it instead evolved into something else entirely. And I really like how it’s turned out!

That said, Gal Gadot was born to play this role. Also, Steve Trevor is a hero, even if without superpowers.

Special thanks to my patrons who helped sponsor this art! If you’d like to help me make cool stuff like this, you can also become a patron at patreon.com/cyanlos

You can also follow me on FB.com/CyanLos

Gunvan Bharat (MCA CET 2017) – Animated Promo

This summer, I was commissioned for two animated videos to promote Gunvan Bharat’s registrations openings — one which I’m not really proud of (given the rushed deadline), and another which I really like how it turned out. This post is about the latter.

The brief for this one given to me was simple, frame-by-frame animation (aka, frames drawn by hand), with the style being nothing but clean lines.

Of course, there were aspects of the storyboard that couldn’t be quickly done by hand given the tight deadline, so I had to resort to cheating — using backface culling and motion tweens in 3D space — while still giving it the appearance of hand-drawn animation.

The tools used in this project were Krita (for frame-by-frame animation), Synfig and Blender (for everything else).

Doobbear — Motion Graphics Promo

A few years back I was asked to help RollingStache Studios create a promotional video for a brand new social media app called Doobbear. So, with every ounce of my skill at my disposal, from storyboarding, to animation, I did just that, along with help from artists from the studio handling illustrations, certain aspects of motion graphics, as well as the final compilation and sound design.

Since I was proficient in them — and because it was entirely possible as well as convenient — I stuck through the entire project with opensource software, such as Inkscape, Krita, Synfig and Blender.

DSK International Campus — UI / Website Redesign

On my brief contract with DSKIC, among many other things I was asked to redesign their website. One of the core points in the brief was to keep it traditionally familiar (along similar lines as the Rubika website), and yet upgrade the looks as well as the interface to fit in with modern times. After the upgrade, I eventually handed the administration of the site back to the school.

Logo & Illustrations for Pune Poetry Slam, 2014

The “Pune Poetry Slam” movement officially began at November of 2013, when a group of school students — inspired by western poets like Phil Kaye, Sarah Kay and Anis Mojgani — decided to start their own small slam sessions in the city. Ever since then, the Spoken Word culture of Pune exploded city-wide, inviting poets of many origins and professions, from different parts of the country.

I decided to illustrate some of these most regular and amazing poets of the year ’14 as a means to celebrate their art.

dMACQ ECM — Video Presentation

I worked with RolligStache Studios as an animator on a video presentation for our client dMACQ. The animation needed to be timed to the video, so I focused on animating individual elements instead we could compose them as we go, except for the city / angel and sole motion graphics scenes.

Plume Creator — Redesign

A while back, trying to look for a good novel-writing solution for Ubuntu / Linux, I bumped into a software called Plume Creator. I quickly grew very fond of it, and decided to use it exclusively for most of my stories. Eventually, however, some ui quirks began to bother me, so I asked the developer if I could help design it better. Fortunately, he was open to it, and we began working with other testers, who also provided great UI feedback, to help make Plume better!